Shopus, the 100 % social app which reinvents the swap between private individuals. Shopus is a mobile application of purchasing and exchanging unwanted goods and properties. It is like a giant virtual bric-a-brac. We accompanied Shopus on the new design of the experience and the user interface after their first big fundraiser.
Datavisualisation French Stock Market
Double online data visualizations based on the CAC 40 (French stock market). The aim of the project was to reveal the links between the company's directors and their investments (1 week project).
Interaction Design, UI/UX, Web Design
Zeno. is an interactive application for libraries. The aim of this application is to offer a tool for searching into the library catalog (books, cd, journals...). 3D associate with heuristic scheme and new interactive devices allows to save time, to have a better visibility of the contents and their values.
Interaction Design, UI/UX
UX Design Research & Interactive Experiments
For each and every project I'm working on, I try to plan and animate creativity workshop in order to implicate the clients, the partners and above all the users into the design of innovative products and services.
Interaction Design, Creative Direction
Draws from my Sketchbook. I really love taking time to study peoples, products and spaces. These are natural boosters for imagination and creativity.
Pumpkin Icon : A better place to find icons packs for team mates. Made with love by designers for designers, those icons are 100% neat and fully editable with Adobe illustrator.
La Ruche est une série de posters réalisée pour la communcation interne de l'entrepôt Oxylane Logistique Ouest (Decathlon) à Sainte-Luce-sur-Loire.
Ayin is an Arcade & Action game available on web browsers and designed for touch screens. This project was made during a one week workshop at l' École Nationale Supérieure d'Arts et Métiers, ParisTech. The purpose of this workshop was to get comfortable with 3ds Max and object oriented programming with Unity 3D (C#).
Programming, Interaction Design, Game Design
Création de l’expérience utilisateur pour la plateforme numérique MovieUp : Identification de personas. Mise en avant des étapes clés du parcours utilisateur. Réalisation d’un storyboard présentant le service et ses fonctionnalités suivant les valeurs d’usage, d’identité et technique.
"Vie marine" is a playful and interactive application which helps children to learn a simple nature rule: how fishes breathe underwater? The aim of the game is to explain, mostly to the kids, how fishes breathe thanks to the air produced by underwater plants.
Game Design, Set Design, Interaction Design